Hey and thanks in advance everyone.
I've been looking around put couldn't find a clear answer.
I want to do a "controller cam" program where you see what input are being made by a controller while gaming.
The issue is, the window can't be in focus since the game has focus. I believe I can't use SFML's joystick class and I cant seem to find a precise answer for this.
So far I got: GetAsyncKeyState function and GetRawInputData function.
Not sure I really understand them so I'de like to know if you guys got any other relevant ways of doing it or any tips on learning to use these functions.
I'm using Visual studio 2013 with SFML C++ on Windows 7
I'm also open to C/C# with different libraries