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Author Topic: [Solved] Making key pressed event fire only once  (Read 3758 times)

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Debonair

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[Solved] Making key pressed event fire only once
« on: July 16, 2015, 07:18:51 pm »
Did some search about this, found a solution, which is to use this: window.setKeyRepeatEnabled(false);
But it does not seem to be working, the event is still firing continuously. Is this no longer functional? My SFML version is 2.2.
« Last Edit: July 17, 2015, 07:00:20 pm by Debonair »

eXpl0it3r

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AW: Making key pressed event fire only once
« Reply #1 on: July 16, 2015, 07:28:25 pm »
Which OS?
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kitteh-warrior

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Re: Making key pressed event fire only once
« Reply #2 on: July 16, 2015, 07:57:51 pm »
But it does not seem to be working, the event is still firing continuously.

If you are using sf::Keyboard::isKeyPressed(), it will always be continuous. window.setKeyRepeatEnabled() only effects events.

Debonair

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Re: Making key pressed event fire only once
« Reply #3 on: July 17, 2015, 08:40:33 am »
Which OS?

Windows 7.

If you are using sf::Keyboard::isKeyPressed(), it will always be continuous. window.setKeyRepeatEnabled() only effects events.

Oh I see. Yeah, I used that. Thanks for the help.

 

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