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Author Topic: EmptyEpsilon - Spaceship bridge simulator.  (Read 4331 times)

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Daid

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EmptyEpsilon - Spaceship bridge simulator.
« on: July 18, 2015, 11:24:19 pm »
For about a year now. I've been working on this hobby project of mine. Or, ours so to say.

It's a spaceship bridge simulator. It's a bit like star-trek, where you gather your friends to play a starship bridge together.

We totally stole the idea from Artemis: http://www.artemis.eochu.com/
But we didn't like some of the shortcomings of that implementation. So. Programmer that I am, I wrote my own version. And thanks to SFML, that was quite doable.

The game is free and open-source (except for some of the 3D assets).
It can be downloaded from:
http://emptyepsilon.org/

We play it with touch screen setup in consoles like this:

(old photo, now we have 5 touch screen consoles, painted white)


As for the code, it's available from:
https://github.com/daid/EmptyEpsilon (game code)
https://github.com/daid/SeriousProton (engine code)

As of the last week, I've been trying to get the Android version to run. With already some success. So that's why I'm visiting this forum a bit more frequent.

As for the code itself, it's a bit of a mess in some places, nothing is documented. But there are some cool things in there. For example, I'm using basic SFML rendering primitives and the stencil buffer to do masking:
https://github.com/daid/EmptyEpsilon/blob/master/src/screenComponents/radarView.cpp#L129


Main screen for your viewing pleasure:

The radar at the top right is masked with the above stencil buffer code.
« Last Edit: July 19, 2015, 08:33:10 am by Daid »

eXpl0it3r

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Re: EmptyEpsilon - Spaceship bridge simulator.
« Reply #1 on: July 18, 2015, 11:36:24 pm »
Oh wow, that looks quite interesting and neat.
Never had the desire to navigate a space vessel from the bridge with a few people, but it's quite an interesting idea! :)

Unfortunately the photo you linked of your setup is on a local host, you might want to push it to the server and adjust the link.
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Hapax

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Re: EmptyEpsilon - Spaceship bridge simulator.
« Reply #2 on: July 18, 2015, 11:47:23 pm »
All of the spaceship icons in the radar look like Star Trek logos! hehe  :P
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Daid

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Re: EmptyEpsilon - Spaceship bridge simulator.
« Reply #3 on: July 19, 2015, 08:35:02 am »
Unfortunately the photo you linked of your setup is on a local host, you might want to push it to the server and adjust the link.
Oops, photo is publicly hosted. But the local. dns is because I cannot reach the external IP when I'm on that network (some NAT router issue)


And it's really fun to control a ship with a group of people. And I think you could even sell it as a team-building exercise :) As you really need to work together and communicate a lot.

eXpl0it3r

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Re: EmptyEpsilon - Spaceship bridge simulator.
« Reply #4 on: July 19, 2015, 09:39:21 am »
Nice consoles. :)

And it's really fun to control a ship with a group of people. And I think you could even sell it as a team-building exercise :) As you really need to work together and communicate a lot.
When it's fully polished etc. you should really lobby some (tech) companies. I bet you could find a lot of Trekkies. :P
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Daid

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Re: EmptyEpsilon - Spaceship bridge simulator.
« Reply #5 on: July 19, 2015, 11:29:44 am »
When it's fully polished etc. you should really lobby some (tech) companies. I bet you could find a lot of Trekkies. :P
I work at Ultimaker. I'm pretty much surrounded by Trekkies ;-)

 

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