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Author Topic: SFML 3D logo  (Read 14883 times)

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K.F

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Re: SFML 3D logo
« Reply #15 on: August 21, 2015, 10:42:22 pm »
Do you need a 3d logo, or is this just for fun? I could help if it was the former.

Hapax

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Re: SFML 3D logo
« Reply #16 on: August 21, 2015, 11:35:06 pm »
It was just for fun  :)
You are, of course, welcome to make one  ;D
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K.F

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Re: SFML 3D logo
« Reply #17 on: August 22, 2015, 12:35:41 am »
Why not? Here it is  ;D



It is 3d, but I mimicked the official 2d one untill it looks 2d now, I completly forgot it was supposed to look 3d  :P

Hapax

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Re: SFML 3D logo
« Reply #18 on: August 22, 2015, 01:20:29 am »
Is the white section see-through? See discussion above  :P
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K.F

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Re: SFML 3D logo
« Reply #19 on: August 22, 2015, 11:32:11 am »
It is not empty space, it is a white surface



I wanted to make sure it is as white as the logo without forcing it to be white. I thought i did't make a good job of that since you can still see that it is darker in the bottom than it is on the top. But your comment tells me that I kind of succeeded  ;D

Hapax

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Re: SFML 3D logo
« Reply #20 on: August 22, 2015, 05:59:00 pm »
It is not empty space, it is a white surface
Sorry. I was tired  :-[
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degski

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Re: SFML 3D logo
« Reply #21 on: March 01, 2016, 01:25:50 pm »
I worked on a very basic 3D logo (using Blender) for a project and I came up this:

Forgive me for asking, but why a 3D-Logo for a 2D-Library? I think it's odd.

nicox11

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Re: SFML 3D logo
« Reply #22 on: March 01, 2016, 05:34:48 pm »

ramaskrik

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Re: SFML 3D logo
« Reply #23 on: March 01, 2016, 06:45:21 pm »
I worked on a very basic 3D logo (using Blender) for a project and I came up this:

Forgive me for asking, but why a 3D-Logo for a 2D-Library? I think it's odd.

Not to mention, SFML is not strictly 2D. Many people use SFML as full-blown media library but for graphics, which they handle via OpenGL directly. So if one is making a 3D game in SFML and OpenGL, 3D SFML logo may come handy.

Hapax

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Re: SFML 3D logo
« Reply #24 on: March 02, 2016, 01:24:46 am »
Indeed. For fun  :)

That said, even without going into OpenGL and sticking with using just SFML, 3D may still be used.  ;)

    *cough* Sprite 3D *cough*
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