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Author Topic: Creating a partially see-through sprite  (Read 1865 times)

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TheGoldenFyre

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Creating a partially see-through sprite
« on: November 07, 2015, 04:31:04 pm »
Hi!
I'm trying to create a sprite where certain areas in the sprite are see-through. Is this possible? I can't find any other forum posts about it...
(Sorry if it's really obvious...  Newbie to SFML  :P)
Please help!

zsbzsb

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Re: Creating a partially see-through sprite
« Reply #1 on: November 07, 2015, 04:57:32 pm »
You need to utilize the alpha channel in whatever program you are using to create your textures and save your texture with the png format.
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Resethel

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Re: Creating a partially see-through sprite
« Reply #2 on: November 08, 2015, 12:57:45 am »
You can also load an image, set a mask from a color then load a texture from this image and apply it to your sprite.
But it's definitely easier to do as zsbzsb said

TheGoldenFyre

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Re: Creating a partially see-through sprite
« Reply #3 on: November 08, 2015, 09:20:24 am »
Thanks for the help! I created a mask and that worked out fine.