Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Developing using Eclipse in Ubuntu  (Read 1941 times)

0 Members and 1 Guest are viewing this topic.

Jamie_Edwards

  • Newbie
  • *
  • Posts: 7
    • View Profile
Developing using Eclipse in Ubuntu
« on: December 17, 2015, 09:26:36 pm »
Hi guys,

Was trying to find out how I can go about developing my own game using SFML in Eclipse on Ubuntu.

I did what the wiki said and installed SFML onto my system but I cannot for the life of me find where it's all installed to.

I'm trying to use Eclipse and of course, you need to know where the library is and where the includes are.

I'm able to get it all working and compiling in Code::Blocks but due to the program being extremely buggy on my system I'm refraining from using it indefinitely.

So my question is as follows:

Where did SFML install to on my Ubuntu Linux System?

Thanks

Jamie.

Using Ubuntu 15.10
Eclipse Mars.1
SFML2.0

Nexus

  • SFML Team
  • Hero Member
  • *****
  • Posts: 6287
  • Thor Developer
    • View Profile
    • Bromeon
Re: Developing using Eclipse in Ubuntu
« Reply #1 on: December 17, 2015, 09:44:49 pm »
What do you mean with "install"? Through a package manager?

Anyway, a common directory is /usr/local. However, I'd expect that Eclipse were smart enough to look in standard paths...
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

Jamie_Edwards

  • Newbie
  • *
  • Posts: 7
    • View Profile
Re: Developing using Eclipse in Ubuntu
« Reply #2 on: December 18, 2015, 04:09:01 pm »
So it turns out that Eclipse is smart enough to find the include. It's also able to find SFMLs non-static library.

My goal is to use the static version of SFML... (Given that I've come over from WIndows) but I could be completely wrong with how SFML works in Linux.

Does SFML have a static library for Linux?