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Author Topic: [SFML 2] Using opengl  (Read 5179 times)

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Metapyziks

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[SFML 2] Using opengl
« on: December 31, 2009, 11:56:33 pm »
(I'm using VC++ 2008 express)

I'm trying to use opengl in a project, but I keep getting errors similar to this:
Code: [Select]
1>.\main.cpp(23) : error C3861: 'glClearDepth': identifier not found
1>.\main.cpp(24) : error C3861: 'glClearColor': identifier not found
1>.\main.cpp(27) : error C2065: 'GL_DEPTH_TEST' : undeclared identifier
....


There are many more like that, one for each opengl related thing I reference.

I tested it with the opengl example from your tutorials (the errors above are from that). I have included the following things as additional dependencies in the linker settings:
Code: [Select]
glu32.lib
opengl32.lib
sfml-main.lib
sfml-system.lib
sfml-window.lib
sfml-graphics.lib


What could the problem be?

Nexus

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[SFML 2] Using opengl
« Reply #1 on: January 01, 2010, 02:19:28 am »
Did you write the following include directive?
Code: [Select]
#include <SFML/OpenGL.hpp>
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jt030105

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[SFML 2] Using opengl
« Reply #2 on: January 17, 2010, 11:51:59 pm »
you haven't installed the opengl library.
I don't know how to install it in vc because I am using gcc and will never use vc
OpenGL

jt030105

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[SFML 2] Using opengl
« Reply #3 on: January 17, 2010, 11:52:54 pm »
Quote from: "Nexus"
Did you write the following include directive?
Code: [Select]
#include <SFML/OpenGL.hpp>


there is no SFML/OpenGL.hpp
OpenGL

Oz1571

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[SFML 2] Using opengl
« Reply #4 on: January 18, 2010, 12:13:37 am »
Quote from: "jt030105"
Quote from: "Nexus"
Did you write the following include directive?
Code: [Select]
#include <SFML/OpenGL.hpp>


there is no SFML/OpenGL.hpp


Yes there is! I'm using it.  :wink:

Nexus

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[SFML 2] Using opengl
« Reply #5 on: January 18, 2010, 12:26:20 am »
It may depend on your SFML version. I'm not sure about this, but perhaps OpenGL.hpp is in the Graphics folder in older versions, just search the file in the SFML directory.
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Laurent

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[SFML 2] Using opengl
« Reply #6 on: January 18, 2010, 07:51:57 am »
Quote
there is no SFML/OpenGL.hpp

Don't forget that we're talking about SFML 2 ;)
Laurent Gomila - SFML developer

jt030105

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[SFML 2] Using opengl
« Reply #7 on: January 24, 2010, 06:53:26 pm »
Quote from: "Laurent"
Quote
there is no SFML/OpenGL.hpp

Don't forget that we're talking about SFML 2 ;)


I love opengl, I would like to use GL/gl.h
OpenGL

OniLinkPlus

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[SFML 2] Using opengl
« Reply #8 on: January 24, 2010, 07:50:21 pm »
Quote from: "jt030105"
Quote from: "Laurent"
Quote
there is no SFML/OpenGL.hpp

Don't forget that we're talking about SFML 2 ;)


I love opengl, I would like to use GL/gl.h
Which SFML/OpenGL.hpp includes
I use the latest build of SFML2

 

anything