Hi,
RenderTexture.create() takes about 40ms on my machine, even for small textures (e.g. 16x16). Since I am creating a lot of these it is taking several seconds.
I'm just wondering if this is normal, or if it's once again an Intel HD Graphics problem.
I have tried this on SFML 2.1 and 2.3.2. Running Ubuntu 14.04.
Thanks!