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Author Topic: draw ellipses  (Read 11348 times)

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Gregory

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draw ellipses
« on: January 05, 2010, 09:43:54 pm »
How can I draw ellipses?

Cierpliwy

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draw ellipses
« Reply #1 on: January 05, 2010, 10:00:19 pm »
SFML doesn't support such primitives, or am i wrong?

So I would try to draw them using fragment shader if it's not a problem for you. :)

Laurent

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draw ellipses
« Reply #2 on: January 05, 2010, 10:28:33 pm »
Create a circle shape and scale it in one direction to make it an ellipse.
Laurent Gomila - SFML developer

Gregory

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draw ellipses
« Reply #3 on: January 05, 2010, 10:48:25 pm »
the problem is that i'm make this for my paint program, i want to know de math for this

Laurent

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draw ellipses
« Reply #4 on: January 05, 2010, 10:50:28 pm »
There's no math.
Code: [Select]
sf::Shape ellipse = sf::Shape::Circle(...);
ellipse.SetScale(2, 1);


But if you're doing a paint program maybe you should manipulate individual pixels directly?
Laurent Gomila - SFML developer

Gregory

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draw ellipses
« Reply #5 on: January 05, 2010, 11:45:23 pm »
yes, i'm manipuling the pixels directily, for this, i want to know de math for make elipse with 4 points, X1,Y1,X2,Y2

Nexus

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draw ellipses
« Reply #6 on: January 06, 2010, 12:01:17 am »
Look at http://en.wikipedia.org/wiki/Ellipse or use google.

An ellipse is the set of all points, where the sum of distances between the point on the ellipse and each of two other specific points (focus) remains constant.
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Tomhet

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Re: draw ellipses
« Reply #7 on: July 06, 2013, 07:31:03 pm »
//math for ellipse

#include<cmath>



#define PI 3.1415926535898

float radius_x=50;
float radius_y=20;
unsigned short quality=70;

sf::ConvexShape ellipse;
    ellipse.setPointCount(quality);

for(unsigned short i=0;i<quality;++i){
    float rad=(360/quality*i)/(360/PI/2);
    float x=cos(rad)*radius_x;
    float y=sin(rad)*radius_y;

    ellipse.setPoint(i,sf::Vector2f(x,y));
};

ellipse.setPosition(100,100);

« Last Edit: July 06, 2013, 08:04:37 pm by Tomhet »

Hiura

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Re: draw ellipses
« Reply #8 on: July 06, 2013, 09:20:28 pm »
If you're looking for more general curves, you can have a look at sftools::Curve & sftools::CurveInfo here http://mantognini.github.io/sftools/public/doc/html/annotated.html. The code is hosted on github here https://github.com/mantognini/sftools
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