I just did the
Example: tile map
at the bottom of
http://www.sfml-dev.org/tutorials/2.3/graphics-vertex-array.phpI had to download the image and cut it up and piece it together to make the tileset
first I tried to make a square of 2 x 2
that didn't work
then I made a rectangle of 4 x 1
http://imgur.com/a/BSov0 http://i.imgur.com/DWce8Fs.pngto my surprise that worked
I know nothing about graphics, but I just assumed its "better" if tilesets are be square --- I assumed its more optimized or something
so does it matter ?
square or rectangle ? is one better or preferred ?
this was a small tileset, but what if it were larger
say a nice square of
32 tiles x 32 tiles with each tile being 16 x 16
or a rectangle of
1024 tiles x 1 tile with each tile being 16 x 16
they're both the same image size, but the 2nd one just seems wrong to me