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Author Topic: Crowdfunding for "Stardust" requested HELP!!!  (Read 2907 times)

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Snaked

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Crowdfunding for "Stardust" requested HELP!!!
« on: November 18, 2016, 04:01:37 pm »


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ENGLISH USERS
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Hi friend, we're starting the campaign for recruit the Crowdfunding of 10.000 euros we request for make our own kind of game called "Stardust"

If you are ecouraged to help us in this project, you can subscribe to our maillist:

http://www.qualinost.tk/cgi-bin/dada/mail.cgi

this is the way we have for be in contact with all the users that supports this development from start
soon we'll know if Lanzanos.com accepts our request for crowdfunding for this project, meanwhile you can help us moving this message to other forums or social networks for make some class of users/fans recruitment

Another notice about our project is that we're trying to make it with SMFL in mind.....i request help of Darren Dwyer (the creator of TDx Library for C++ Builder) for try to make with the Code Generator we use to develop our TDx components if we're able to make something similar with CSMFL binding because we're using Embarcadero and Borland compilers always

0:-)

Thanks for your help
Have a good day.

Development Blog:
http://qualinost.tk/proyectos/stardust/

Forum: http://qualinost.tk/Qualinost_foro/index.php


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SPANISH USERS
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Hola Amigo/a, estamos poniendo en marcha la campaña para lograr el Crowdfunding de 10.000 euros necesario para desarrollar "StarDust" (nuestro videojuego)

Si te gustaria ayudarnos, lo primero que tienes que hacer es suscribirte a nuestra lista de correo en esta direccion:

http://www.qualinost.tk/cgi-bin/dada/mail.cgi

de forma que podamos estar en contacto con todos los que van a apoyar el desarrollo inicial del Proyecto
Pronto sabremos si aceptan nuestra solicitud de financiacion en Lanzanos.com pero mientras tanto, podeis suscribiros a la lista de correo

Os agradeceria que compartieseis este mensaje varias veces para lograr el maximo impacto en las redes sociales y que vayamos reuniendo una buena Comunidad de fans

0:-)

Gracias por tu ayuda
Un saludo.

Blog del Desarrollo:
http://qualinost.tk/proyectos/stardust/

FORO: http://qualinost.tk/Qualinost_foro/index.php

grumpaladin

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Re: Crowdfunding for "Stardust" requested HELP!!!
« Reply #1 on: November 18, 2016, 07:33:29 pm »
It would be nice if you could tell us what the game is about, maybe its mechanics, etc. My Spanish isn't anywhere near where it used to be and I'm only getting fragments of what it's like from your website. All I got from this post is that you want 10,000 euros to make a game that you're using SFML for.

In lieu of financial support, you might have a better chance getting people who might want to collaborate with you from this site if you provide more detailed information on the game itself.

Snaked

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Re: Crowdfunding for "Stardust" requested HELP!!!
« Reply #2 on: November 18, 2016, 11:54:19 pm »
yes, thanks for the reply.....

The Game: I've my own opinion and feeling about videogames since the early 70's (1970-80)

Well.... This game is something similar to Master of Orion in his concept but with my own know-how about the gameplay design.....it's all about space discover and conquest and trade with goods and so.....i'll try make it multiplayer.

i'm a bit older coder (i've 44 years old) but i make this game for do something that all people can see and check and finally say "hey, i did that piece of software".....of course any "wages or cash" making along the way will be received with happiness....i'm not a rich man and some spare money drives to pay some help i've on development.....

I try getting involved some other coders in it..... Anders Hedström, the coder of C++ Sockets Library is giving me good backbone information and opinions, advices, etc.....really he is better coder than me

Also i'm trying get help from Darren Dwyer from Australia.....he's an amazing coder....brilliant but also he's surfering a bad financial situation that put him in the "darkness and depression" where he's actually sunked....

Today i receive the reply to mail where he said that can be very possible that can make a version of CSMFL sources to Borland C++ Builder 6 in a short period of time using the TDx Code Generator that is an incredible tool make by himself for make components for VCL of C++ Builder

Ahead of this, i'm working in the code of Stardust trying make soon a Beta for testing

 

anything