Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Status of iOS support?  (Read 2709 times)

0 Members and 1 Guest are viewing this topic.

irrdev

  • Newbie
  • *
  • Posts: 2
    • View Profile
Status of iOS support?
« on: January 29, 2017, 09:59:59 pm »
After years of not game programming, I am getting back into it and exploring the different options for libraries -- my background is in SDL from 10+ years ago.

What is the status of iOS support in SFML? I know it's in master, but based on old forum threads, it seems to have been indefinitely left in "beta" or "testing" status. There are no guides for it on the wiki, 4 years after it was first released for testing.

I love the idea of using C++ and using something more low-level than Unity, but I am concerned that iOS is not a stable port and/or it isn't that actively maintained. Has anybody used it for a working app that is currently released on the Apple app store? Are there plans for better iOS support? If it isn't stable, what is missing from it? Thanks in advance!