I am trying to integrate SFML (via CSFML) into an open source array language. All works with the exception that I am not getting stereo when I am playing a stereo wav file.
I am using a test wav file which has clear separation of left and right channels. If I play it using alsaplayer I get the right effects in the left and right headphones but when I play it using a Sound/SoundBuffer combination it comes out on both speakers.
The SoundBuffer reports the right number of channels (2) for the loaded file and I am not using any spatialisation here.