Hello,
So, I have a simple problem (or at least it seems). Let's say I have a sf::Sprite, and a sf::IntRect. The sf::IntRect covers a certain region of the sf::Sprite, and is relative to the sf::Sprite, but that's in local space of the sf::Sprite, what would I do if I wanted to find out where this sf::IntRect was in global space? I think I'm missing something big here.