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Author Topic: Graphical issue when following "SFML Game Development By Example" Chapter 12  (Read 1798 times)

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Turtle-Soup

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Hey Guys,

I have been using the "SFML Game Development By Example" book as an intro to SFML and I noticed some interesting graphical glitches today.



Notice the tiles flickering on the brick house as I move and the black lines that appear.

I am not 100% sure about the legality of sharing the code since it is from a published book, but to anyone who has it I am running the chapter 12 code.


Ruskointhehizzy

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you use the same code in the book? - asking to see if there is anything you added, or if you used "as-is"
« Last Edit: June 24, 2017, 09:02:54 am by Ruskointhehizzy »

Turtle-Soup

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The only thing I changed was changing the GetWorkingDirectory to std::experimental::filesystem instead of using shlwapi and unistd for windows/linux

fallahn

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It could be related to this, this or this