Hallo again SFML community,
I ran into another problem. I made a project that starts in a window where multiple mini games are displayed, from which you can choose from which to start. Depending on the the game which is selected I wanted to resize the existing window through using the .setSize(sf::Vector2()) function.
But everything gets stretched with it, is there a way to prevent this (Except opening up a whole new window and shutting the old one down)?
Thanks in advance, I hope this wasn't asked already.