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Author Topic: Dispersio 2  (Read 14783 times)

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achpile

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Dispersio 2
« on: June 28, 2017, 02:38:20 pm »
Engine is almost finished, so here's a tech-demo :) Now it's time to start making content: locations, enemies, bosses etc. Probably I will post here screenshots later :)

http://www.youtube.com/watch?v=PRJwGcadf_U

MrOnlineCoder

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Re: Dispersio 2
« Reply #1 on: June 29, 2017, 12:54:05 pm »
Looks very nice! I like this inventory :) Good luck, hope it will be interesting game! Will you have a story/plot in this game?

achpile

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Re: Dispersio 2
« Reply #2 on: June 29, 2017, 12:56:10 pm »
Looks very nice! I like this inventory :) Good luck, hope it will be interesting game! Will you have a story/plot in this game?

Sure :) This game will tell the story about the Crystal (from Dispersio 1) :)

Tank

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Re: Dispersio 2
« Reply #3 on: July 10, 2017, 08:21:39 pm »
Nooo, not Dispersio 2. Will have to call my doctor again for those pills to prevent high blood pressure. ;)

achpile

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Re: Dispersio 2
« Reply #4 on: July 10, 2017, 08:33:41 pm »
Nooo, not Dispersio 2. Will have to call my doctor again for those pills to prevent high blood pressure. ;)

Haha  ;D It gonna have different gameplay :) something like Castle in the Darkness or Rex Rocket :)

Btw here's some fresh screenshots   ;)

achpile

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Re: Dispersio 2
« Reply #5 on: August 06, 2018, 03:39:14 pm »
Finally i hope i get back to this project :) So, all i have now is in this video :) Now it's time to make a content!

http://www.youtube.com/watch?v=tuOeyttiOTk

achpile

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Re: Dispersio 2
« Reply #6 on: December 10, 2020, 06:51:19 pm »
I know it's been a while, but project is finnaly close to be released :D
And steam store page is finally out! So now you can add it to your wishlist  :)

https://store.steampowered.com/app/1489850


Nexus

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Re: Dispersio 2
« Reply #8 on: January 21, 2021, 09:09:15 am »
Very nice, congratulations on the release! :)

The game looks cool, the style reminds me a lot of the original Mario/Donkey Kong game, with the wooden pillars and barrels.
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

G.

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Re: Dispersio 2
« Reply #9 on: January 25, 2021, 04:43:21 pm »
Hello

I only played in hard and am a breathtaking treasure hunter after 4h30. 8)
I think hard mode made the game more tedious than hard though. :(
The game experience is probably a bit different if one plays in easy/normal.

I'll put my gripes in spoilers because it's spoilery.
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