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The pitch is the only thing you can change that has an effect on the music speed:https://www.sfml-dev.org/documentation/2.4.2/classsf_1_1SoundSource.php#a72a13695ed48b7f7b55e7cd4431f4bb6For the current playback position:https://www.sfml-dev.org/documentation/2.4.2/classsf_1_1SoundStream.php#a6070416e1e1a11b5915e9314dd6638f7
Yes, a higher pitch has a higher frequency so increasing the pitch technically just increases the speed at which the samples are played back.
But how do programs like Audacity manage to up the pitch while maintaining the same speed of the sound?