Hello!
I have been developing a game these last 2 months and it's starting to take form.
This is a school project and I'm not allowed to have memory leaks on this project.
So, I include the CRT library to detect memory leaks, and there is a ton of them. I have no clue where these are coming from so my first thought was if I have to delete all my Sprites/Textures/Fonts/Shapes and etc. manually as well when the game closes down.
Is this true?
Keep in mind I'm not talking about Sprites/Textures/Fonts/Shapes as a pointer, but as an object.