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C:\Users\*\Desktop\SFML32 - Space Wars\PhysicsFS\include
C:\Users\*\Desktop\SFML32 - Space Wars\PhysicsFS\lib
physfs.lib
identifier ""PHYSFS_AddToSearchPath"" is undefined
PHYSFS_init (0);
It's add, not Add. Where did you take the uppercase name from?
PHYSFS_init (0); PHYSFS_addToSearchPath ("Game.zip", 1); PHYSFS_file* myfile = PHYSFS_openRead ("Game/Sprites/Title.tga"); sf::Texture tex; tex.loadFromStream(??); PHYSFS_close(myfile); PHYSFS_deinit ();
tex.loadFromStream(wonderfullStream);