Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Easy way to load files from zip  (Read 12664 times)

0 Members and 1 Guest are viewing this topic.

Bizarreofnature

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: Easy way to load files from zip
« Reply #15 on: February 08, 2018, 10:42:57 pm »
Quote
C:\Users\*\Desktop\SFML32 - Space Wars\PhysicsFS\include

Quote
C:\Users\*\Desktop\SFML32 - Space Wars\PhysicsFS\lib

Quote
physfs.lib

FRex

  • Hero Member
  • *****
  • Posts: 1841
  • Not doing gamedev/using SFML lately
    • View Profile
    • Email
Re: Easy way to load files from zip
« Reply #16 on: February 08, 2018, 10:44:23 pm »
What is the actual error you are even getting?
I'm not using SFML nor doing any gamedev lately.

Bizarreofnature

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: Easy way to load files from zip
« Reply #17 on: February 08, 2018, 10:47:05 pm »
Quote
identifier ""PHYSFS_AddToSearchPath"" is undefined

btw, for example the following works without problems:

Quote
PHYSFS_init (0);

FRex

  • Hero Member
  • *****
  • Posts: 1841
  • Not doing gamedev/using SFML lately
    • View Profile
    • Email
Re: Easy way to load files from zip
« Reply #18 on: February 08, 2018, 10:50:15 pm »
It's add, not Add. Where did you take the uppercase name from?

From this maybe? https://icculus.org/physfs/physfstut.txt
I'm not using SFML nor doing any gamedev lately.

Bizarreofnature

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: Easy way to load files from zip
« Reply #19 on: February 08, 2018, 10:51:34 pm »
It's add, not Add. Where did you take the uppercase name from?

IT WORKS! HA! Thank you so much  ;D

I got it from the tutorial of physicsfs website.

Edit: yes

FRex

  • Hero Member
  • *****
  • Posts: 1841
  • Not doing gamedev/using SFML lately
    • View Profile
    • Email
Re: Easy way to load files from zip
« Reply #20 on: February 08, 2018, 10:59:50 pm »
I've sent Ryan Gordon an email about that typo too since it has such time wasting potential. The tutorial code on the SFML wiki is correct though.
I'm not using SFML nor doing any gamedev lately.

Bizarreofnature

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: Easy way to load files from zip
« Reply #21 on: February 09, 2018, 05:21:40 pm »
So one more question. Since i dont understand the tutorial completely, i tried to make it on my own.

Quote
PHYSFS_init (0);

   PHYSFS_addToSearchPath ("Game.zip", 1);

   PHYSFS_file* myfile = PHYSFS_openRead ("Game/Sprites/Title.tga");

        sf::Texture tex;
   tex.loadFromStream(??);

   PHYSFS_close(myfile);

   PHYSFS_deinit ();

how do i load myfile to loadfromstream?  :(

FRex

  • Hero Member
  • *****
  • Posts: 1841
  • Not doing gamedev/using SFML lately
    • View Profile
    • Email
Re: Easy way to load files from zip
« Reply #22 on: February 09, 2018, 05:26:17 pm »
You need a https://www.sfml-dev.org/documentation/2.4.2/classsf_1_1InputStream.php

Like the one from the wiki: https://github.com/SFML/SFML/wiki/Source:-PhysicsFS-Input-Stream

Or you can load entire file into memory and then loadFromMemory.
I'm not using SFML nor doing any gamedev lately.

Bizarreofnature

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: Easy way to load files from zip
« Reply #23 on: February 09, 2018, 05:43:41 pm »
Ok thanks. Ill try my best (looks difficult).

In fact, this is the only thing i dont understand:

Quote
tex.loadFromStream(wonderfullStream);

What exactly is returned there? An entire class + sub class?

FRex

  • Hero Member
  • *****
  • Posts: 1841
  • Not doing gamedev/using SFML lately
    • View Profile
    • Email
Re: Easy way to load files from zip
« Reply #24 on: February 09, 2018, 05:50:38 pm »
A stream that was created few lines before is passed by reference. It's a normal C++ thing with virtual methods, etc. All the load and open functions in SFML also return a bool to say if it worked or not.
I'm not using SFML nor doing any gamedev lately.

Bizarreofnature

  • Newbie
  • *
  • Posts: 48
    • View Profile
Re: Easy way to load files from zip
« Reply #25 on: February 13, 2018, 05:01:15 pm »
Well, thank you very much. Its still a bit complicated to me and i guess i will make this at very last of my game.
I guess my c++ is not good enough yet to understand this  :(

 

anything