Hi,
Is there any way in SFML to determine the current state of sf::RenderWindow's "settings"?
By "settings" I mean all the functions like setMouseCursorVisible(), setMouseCursorGrabbed(), setVerticalSyncEnabled() and so on.
I have a function that gets a sf::RenderWindow, and calls some of these functions, and I would like my function to be able to 'clean up' after itself, so that the window will return to it's original state after the function returns.