Hello, I know that my question wes asked too many times before, but I still need help with this.
As I mentioned in the title, my question is how do I export/build my c++ project with SFML to get an .exe file?
I heard that I have to include SFML statically, but I don't know how to do it. Also, I have extra files for the textures, so I will probably need a date folder. I want the program to be runnable on any computer.
Can you explain the full steps? That's my first time doing something like that so I don't know almost nothing.
Also links to external sources will be helpful too.
Thanks for ANY help,
Arad.