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Author Topic: NetGore - C# open source MORPG engine  (Read 23151 times)

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Spodi

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NetGore - C# open source MORPG engine
« Reply #15 on: March 25, 2011, 04:53:38 pm »
Quote from: "Brendon"
Nice!  Can you talk a bit about how you handle multiplayer code?  Do you use the built-in .Net networking, or do you use an external library?


I used to use my own TCP/UDP hybrid wrapper for the System.Net.Socket, but now I use the Lidgren library and am very happy with the results.

Spodi

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Re: NetGore - C# open source MORPG engine
« Reply #16 on: December 15, 2012, 07:48:46 pm »
Version 0.4.0 has been released, which adds some great changes to make using NetGore quicker & easier. We have also added a lot more content to the wiki to help make it easier to learn.

 

anything