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Author Topic: [SOLVED] SFML 1.6 Source code (need VS 2015 binaries)  (Read 2921 times)

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Naufr4g0

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[SOLVED] SFML 1.6 Source code (need VS 2015 binaries)
« on: August 23, 2018, 07:21:18 pm »
As the subject suggests I'm looking for SFML 1.6 source code.
I have some old projects I want to import on Visual Studio 2015.
I can't find any binaries or source code for this IDE and I want to make some changes to those projects.
Could someone help me?
« Last Edit: August 26, 2018, 03:47:45 am by Naufr4g0 »

eXpl0it3r

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Re: SFML 1.6 Source code (need VS 2015 binaries)
« Reply #1 on: August 23, 2018, 10:01:37 pm »
1.x tag on GitHub
Way old binaries

Don't think anyone has tested it with newer versions of VS, I mean 1.x was 8 years ago. ;)
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Naufr4g0

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Re: SFML 1.6 Source code (need VS 2015 binaries)
« Reply #2 on: August 24, 2018, 11:37:50 am »
Thanks for links, but the lack of CMakeLists.txt files is discouraging me. :(
It's strange that I managed to compile SFML 1.6 libraries some years ago on Visual Studio 2010, using CMake for building.
Since I'm not in the mood to waste time compiling outdated libraries, I think I'll convert the games to the latest version of SFML. After all I'm already using SFML 2.5 for some fresh projects! :)

eXpl0it3r

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Re: SFML 1.6 Source code (need VS 2015 binaries)
« Reply #3 on: August 24, 2018, 12:20:07 pm »
I think it's a good idea to update the code to SFML 2.5. :)

For SFML 1.6 we provided VS project files. In theory one should be able to update the VS 2008 project file to 2015/2017.
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Naufr4g0

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Re: SFML 1.6 Source code (need VS 2015 binaries)
« Reply #4 on: August 24, 2018, 01:17:59 pm »
Thanks eXpl0it3r I solved the problem! :D
I had already tried to update the project for vs2008 before, but for some reason I got some compilation errors for library examples (they need external libraries).
SFML binaries and libs were all ok, instead! :)