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Author Topic: UI Renderer  (Read 2930 times)

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DCT

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UI Renderer
« on: October 02, 2018, 12:18:06 pm »
Hello folks,

for a game project I developed my own UI renderer which works on scenes and controls, but should also be able to render complex game graphics.
Unfortunately, I don't have time for the game project anymore. I've invested a lot of time in this project, so it shouldn't get dusty on my hard drive. Maybe someone can still use the project.

The basis was the SFML.net binding. This is now completely integrated into the project and the CSFML libraries are accessed directly.

The rendering system includes the following features:
- Scenes and controls as well as control containers for groups.
- Visual elements consisting of ( lines, rectangles, circles etc. ) can be inserted into controls. ( Templates )
- Styles can be assigned controls for a consistent design.
- Event system.
- BindingProperty ( similar to DependecyProperty from WPF )
- animation system

Many functions are not fully implemented or tested.

You can find the project at https://github.com/Projekt-Pandora/SFMLUI