Please tell whether this is correct or not
Add a mingw/bin to environment variables.
open c-make gui and select Mingw makefiles
3)keep default native compilers enable and other field left alone.
4)building sfml -> open cmd ->> and type mingw32-make and add it to path
5)then target clean and install
6)now, create an empty project./console/or gui
7)now go to search directories->compiler=include and linker=lib. then
8)linker settings
debug and release
in the order sfml-graphics
sfml-window
sfml-system
-d for debug.
then
9)go to sfml and #defines and SFML_STATIC
then
10)Copy all dlls to the project folder
OR;
if you don't want to build sfml yourself
1)Download SFML and Codeblocks accordingly.
2)Then go to codeblocks and do set up like; search directories, linker....etc except static_sfml
3)Copy all dlls to folder where you are going to compile your executable file
Are these process correct?
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PS:I have seen a lot of tutorials, videos. etc etc; and even your tutorial. I even read your book about SFML and ended up to know that go online for it.
My suggestion(I know software engineers will never take junior's advice) when you put your lot of efforts and your intelligence for making a software; and when you know that your current tutorial to set up codeblocks and sfml; is honestly helping none; why don't you go and try to create a straightforward tutorial for beginners, I know it is not your duty to make game programming easy to us; but come on engineer, when you have put your night and day; your weekend and holiday into making that software; why do you bother making a simplistic tutorial(although you have created a brief tutorial and I appreciate that) that will help beginner like us.
And, when people are saying that I didn't get what you did, you are saying that you have made a tutorial on that. It is the most Bullshit software documentation(for me) and for many(because many beginners are going to use this). I know I shouldn't say to someone like this. And I am sure, you will never create a simple video on this because you have everything; money etc from this software(I don't know much!).
My conclusion is; rather than saying to everyone;wasting your 1 minute typing the shit that go and visit the sfml-dev tutorials,if you really wanted to be helpful could generate a EASY TO UNDERSTAND, step by step guide for this. Yes, that tutorial may be very easy for you because you are a great programmer, but not all people are same; BUT they dream of making games; and don't let their dreams vanished.
. If many people were helped, 10% of them would create a video and say that it is done by doing this. But, although few people are teaching about this, they are teaching it in a wrong way, or atleast I got errors when I followed that tutorials.
Why I am writing this, is because I am frustrated with your software. But, it is not that I have never been to library before! I have used allegro before and it setted up pretty much quickly and easily. But, later redditians told me not to use allegro and to use SFML and I came to this SFML. I have been trying for a week to set up your software; now I can even recite them in night, but also it has not been configured, I don't know if your software is error free or not(many people are getting different results when doing the same things;check youtube videos comments)
You may ban me, take me out; but at least you will read this; you may not want to reply this shit; but you will feel this forever.
Yours faithfully,
sciarya,
trying to set up your software for a week;