Hi, please tell me what is the best way to render large game map
to get such a result? Attach 1
i have 48 blob sprites (8-bit masking)
like this: Attach 2
My problem is: Attach 3
i render my map in VertexArray, but VertexArray can not mix two sprites together, like this:
How can I draw a game map so that the sprite overlay on top of another sprite?