I don't know where I'm going wrong. I'm using Visual Studio 2017.
I did exactly as told in
https://www.sfml-dev.org/tutorials/2.5/start-vc.phpI even tried watching some Youtube videos but they all instructed to do the same thing.
I ran the code from the page and got errors like so:
LNK2019 unresolved external symbol "__declspec(dllimport) public: __thiscall sf::VideoMode::VideoMode(unsigned int,unsigned int,unsigned int)"..
and many errors like that.
I want to get SFML to work on build mode.
Under additional include libraries, I put the right path, I am able to include SFML without any errors.
I'm sure I added the right path for additional library directories as well.
Under Additional Dependencies I have:
sfml-graphics-s-d.lib
sfml-window-s-d.lib
sfml-audio-s-d.lib
sfml-network-s-d.lib
sfml-system-s-d.lib
%(AdditionalDependencies)
I've been trying to do all kinds of random stuff to get SFML to work. I just don't get it.. Where have I gone wrong??
Also what is the 'bin' folder for? Are we never going to use it?