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Author Topic: OSGC - Open Source Game Collection  (Read 8321 times)

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fallahn

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OSGC - Open Source Game Collection
« on: May 11, 2019, 12:46:43 pm »
So I started this a little while ago as a place to put all my small game projects / prototypes. OSGC is a front-end browser application which allows games to be created as plugins (compiled as dlls/dylibs/SOs) and simply placed in a plugin directory for the browser to find them.

Right now there's only one game, Drone Drop, but I'm already working on prototyping a remake of one of my earliest projects, Space Racers. Here's a video of Drone Drop in action:



There are windows downloads available on itch.io here: https://fallahn.itch.io/osgc-open-source-game-collection but I also check to make sure OSGC can be built on linux and mac regularly. The source is available on github: https://github.com/fallahn/osgc

If anyone wants to make a game plugin (or contribute to Drone Drop - the maps are made with Tiled!) I'd love to see what they come up with :D

fallahn

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Re: OSGC - Open Source Game Collection
« Reply #1 on: June 27, 2019, 10:08:03 pm »
I've uploaded an alpha of the second OSGC game, Space Racers, to itch.io - you can read more and find the download here;D



The source for OSGC is on Github, here: https://github.com/fallahn/osgc

Hapax

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Re: OSGC - Open Source Game Collection
« Reply #2 on: June 27, 2019, 10:36:36 pm »
Space Racers has always looked really nice. Great work! I started initial development on a top-down racer a long while back; it would never have looked this good!
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fallahn

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Re: OSGC - Open Source Game Collection
« Reply #3 on: June 27, 2019, 11:20:00 pm »
Thanks! Looks are nothing without good gameplay of course - so I still have a lot of work to do! :D

pvigier

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Re: OSGC - Open Source Game Collection
« Reply #4 on: June 30, 2019, 11:19:02 pm »
Impressive! Your effects with particles are really nice!

I laughed when I saw "Not tested on animals".  ;D

fallahn

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Re: OSGC - Open Source Game Collection
« Reply #5 on: July 01, 2019, 04:17:48 pm »
I laughed when I saw "Not tested on animals".  ;D

Hehe - yeah... I have no idea what made me decide to add that. There are actually several different lines which appear at random during loading screens. If you hunt about in the source you can probably find them ;)

fallahn

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Re: OSGC - Open Source Game Collection
« Reply #6 on: August 13, 2019, 05:50:55 pm »
I updated the itch page a little while ago, but forgot to post here. I've now added a platform game :D

« Last Edit: August 13, 2019, 06:24:02 pm by fallahn »

fallahn

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Re: OSGC - Open Source Game Collection
« Reply #7 on: August 26, 2019, 12:54:52 pm »
Here's another one - a remake of an old freeware title named Bubble Puzzle 97



Source is here

eXpl0it3r

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Re: OSGC - Open Source Game Collection
« Reply #8 on: August 26, 2019, 02:21:36 pm »
Oh wow, I played Bubble Puzzle 97 quite a bit. Nice remake! :)
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fallahn

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Re: OSGC - Open Source Game Collection
« Reply #9 on: August 31, 2019, 11:12:39 am »
Thanks! Nice to find someone else who remembers it - at one point (I couldn't remember the name to Google it) I was beginning to think I dreamt it up  ;D

fallahn

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Desert Island Duel - Open Source Game Collection
« Reply #10 on: November 02, 2019, 12:42:10 pm »
I've just updated the itch project page with downloads for Desert Island Duel



This is a 1-4 player online treasure hunting game, where each player fights to dig up as much treasure as possible. More gameplay details are available on the project page, and as always the source is on GitHub :D

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Re: OSGC - Open Source Game Collection
« Reply #11 on: November 18, 2019, 12:25:08 pm »
How are you able to publish so many great games so quickly?  :o

fallahn

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Re: OSGC - Open Source Game Collection
« Reply #12 on: November 19, 2019, 10:36:46 am »
Hehe, thanks, but I wouldn't rank them as 'great' particularly. In fact I'd only consider 2 of them finished, Drone Drop and Desert Island Duel, and even then Drone Drop could use a few more maps. Desert Island Duel has been in the works for nearly two years now, on and off, I just didn't publish much about it originally as I had planned it as a Steam release. I'm actually much happier to have it open source now though :)

 

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