Hey all,
I'm using SFML.Net 2.0 and I want to learn to use shaders with GLSL. Only thing is, I found many tutorials on the internet but they all are for different versions and they explicitly say to avoid certain older functions since they are deprecated since x version and whatnot. My question is, what version does SFML use? Is it even related to SFML? If not, how can I find out the version on my computer? At run time?