I tried to get the code from the
tutorial for wxWidgets to run, but I got problems with it.
Compiling SFML or wxWidgets-Code alone works, but when I try using both of them Eclipse+CDT either can't resolve the inclusion of <SFML/Graphics.hpp> or <wx/wx.h>.
I guess this is because of wrong project settings. I configured SFML via
http://razoras.livejournal.com/36934.html#cutid1 and wxWidgets via
http://max.berger.name/howto/wxWidgets/wxWidgets_Eclipse.jsp . As I said, both of them work alone.
For the tutorial I took one of the setups as a base and added the settings for the other one.
These are my exact settings (project properties - C/C++ Build - Settings):
GCC C++ Compiler - Command line pattern: ${COMMAND} ${FLAGS} ${OUTPUT_FLAG} ${OUTPUT_PREFIX} ${OUTPUT} ${INPUTS}
Directories: ...\sfml-1.6\include
...\wxWidgets-2.8.11\lib\wx\include\msw-unicode-release-static-2.8
...\wxWidgets-2.8.11\include
...\wxWidgets-2.8.11\contrib\include
Miscellaneous: -c -fmessage-length=0 -I...\wxWidgets-2.8.11\lib\wx\include\msw-unicode-release-static-2.8 -I...\wxWidgets-2.8.11\include -I...\wxWidgets-2.8.11\contrib\include-D__WXMSW__
MinGW C++ Linker
Libraries: mingw32
sfml-graphics-d
sfml-window-d
sfml-system-d
...\sfml-1.6\lib
Miscellaneous: -L...\wxWidgets-2.8.11\lib -Wl,--subsystem,windows -mwindows ...\wxWidgets-2.8.11\lib\libwx_mswu-2.8.a -lwxregexu-2.8 -lwxexpat-2.8 -lwxtiff-2.8 -lwxjpeg-2.8 -lwxpng-2.8 -lwxzlib-2.8 -lrpcrt4 -loleaut32 -lole32 -luuid -lwinspool -lwinmm -lshell32 -lcomctl32 -lcomdlg32 -lctl3d32 -ladvapi32 -lwsock32 -lgdi32
... is just an abbreviation for the path on my fs.
Maybe someone can check it and/or post the correct settings.
Edit: It works now, I'm not sure why. Maybe the path-variable wasn't set correctly before, although I already did log out and in. Anyway, it's fine!