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Author Topic: Requested video mode is not available when using fullscreen style  (Read 933 times)

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I get "the requested video mode is not available, switching to valid mode" when using fullscreen style but not with default style , any tips ?
window = new sf::RenderWindow(sf::VideoMode(rezolutionTemp.x,rezolutionTemp.y),"Title",sf::Style::Fullscreen);
window = new sf::RenderWindow(sf::VideoMode(rezolutionTemp.x, rezolutionTemp.y), "Title", sf::Style::Default);

I'm using sfml 2.5.1 32 on win 10 64 in visual studio


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Re: Requested video mode is not available when using fullscreen style
« Reply #1 on: June 09, 2020, 12:37:41 am »
When switching to fullscreen mode, the video mode must be one that the display can cope with.

To get a valid video mode for a display, you can check the collection of valid video modes for that display using
e.g. to list all available video modes (for fullscreen), you can do something like this:
for (const auto& videoMode : sf::VideoMode::getFullscreenModes())
    std::cout << "resolution: " << videoMode.width << "x" << videoMode.height;
    std::cout << ", bits per pixel: " << videoMode.bitsPerPixel << std::endl;
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