Audio driver sounds reasonable. It is not stereo, but somhow quiet on the other ear. room correction is deactivated.
sf::SoundBuffer buffl;
vector<sf::Int16> samplesl;
for (int i = 0; i < 44100; i++)
{
samplesl.push_back(SineWave(i, 324, 1));
samplesl.push_back(0);
}
buffl.loadFromSamples(&samplesl[0], samplesl.size(), 2, 44100);
sf::Sound soundl;
soundl.setBuffer(buffl);
soundl.setLoop(true);
//soundl.setPosition(-1, 0, 0);
soundl.play();