Hello!!
I'm looking for a way to do a game just like Donkey Kong Country from Super Nintendo, you know, the game is smooth, good graphics and animations.....
After seeing some showcases i saw that many of the games runs a bit lag, i don't know either if thats because recording screen or something else... so i investigated a little more and found that i can use opengl for 2d content which means that SFML by default does not uses openGl... is this right?
In such case, do you think i'm forced to use opengl to create something like Donkey Kong Country or the default SFML video system is ok?..
In case i need opengl, does someone has a good book or resource to learn SFML + Opengl?
Thanks so much!..
Edit:
I understood that SFML uses OpenGL, so i think i neee to focus on learning how to move sprites smoothly using time & physics..