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Author Topic: [Steam Release] Open Hexagon  (Read 5697 times)

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[Steam Release] Open Hexagon
« on: July 18, 2020, 02:11:30 am »
Hello folks!

I've recently released my first complete game (powered by SFML) on Steam, Open Hexagon:

Open Hexagon is a fast-paced and adrenaline-inducing paced arcade experience by Vittorio Romeo. Designed for moddability and custom level creation.


While it might look like just a clone of Super Hexagon on the surface, it is far from that. Other than brand new gameplay features such as a 180° swap and curving walls, Open Hexagon was completely designed with modding and customization in mind.

Users can create custom levels using Lua scripts, and I have seen some fans creating some absolutely mind-blowing levels that push the engine to its boundaries. I've also had fans thank me for getting them into programming, and that has been an amazing feeling.

The history of this game is quite interesting. It started as a clone of Super Hexagon about 7 years ago, and it was one of my first C++ projects. Over time it developed a community of fans who started creating amazing custom levels, and enjoyed competing with each other for the highest scores. I've worked on the game for a few years in the past, adding features that distinguish it from the original, and making it more and more unique.

After a long hiatus, I've returned to the community and I have started working on Open Hexagon again. The last few months' efforts resulted in a Steam release, with many improvements and new features.

Despite the Steam release, Open Hexagon is still available for free as open-source (and always will be): https://github.com/SuperV1234/SSVOpenHexagon/

Hope you enjoy the game, and let me know if you have any question! ❤️


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Re: [Steam Release] Open Hexagon
« Reply #1 on: July 19, 2020, 06:07:28 pm »
It's awesome to see it back and great to see it in my Steam library! ;)

Also been showing people some videos, so it's easier to understand that this is really a different game. Also love the open endedness, so you can't really beat it, but you can get better at it and play more crazier maps.
Or do things like syncing the movements to the music in an insane way :D

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Re: [Steam Release] Open Hexagon
« Reply #2 on: August 19, 2020, 03:26:28 am »
This game is awesome, I stumbled on your youtube channel then your website because of this game and have to say, good job man, awesome work.