Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Why cant sprite take a pointer to the location of the image?  (Read 6656 times)

0 Members and 1 Guest are viewing this topic.

pdusen

  • Newbie
  • *
  • Posts: 30
    • View Profile
Why cant sprite take a pointer to the location of the image?
« Reply #15 on: July 01, 2010, 12:06:25 am »
Quote from: "Nexus"
Quote from: "pdusen"
You know what they are, but that doesn't necessarily mean you understand how they work in the semantics of C++.
Exactly! :)
(Edit: I see pdusen removed his post... I hope it's not dramatic if I leave the quote ;))


Nah, I just missed the last two posts before mine before I posted. Afterwards I realized my comments were redundant.

Mindiell

  • Hero Member
  • *****
  • Posts: 1261
    • ICQ Messenger - 41484135
    • View Profile
Why cant sprite take a pointer to the location of the image?
« Reply #16 on: July 02, 2010, 09:10:29 am »
Quote from: "Nexus"
I know that it's not very funny to program in the console
I'm maybe unique, but I always start my programs (game or app in a console. All the stuff like graphics, windows , or sounds are a second part for me...
Mindiell
----

Hiura

  • SFML Team
  • Hero Member
  • *****
  • Posts: 4321
    • View Profile
    • Email
Why cant sprite take a pointer to the location of the image?
« Reply #17 on: July 02, 2010, 12:20:28 pm »
Quote from: "Mindiell"
Quote from: "Nexus"
I know that it's not very funny to program in the console
I'm maybe unique, but I always start my programs (game or app in a console. All the stuff like graphics, windows , or sounds are a second part for me...
No, you're not unique !  :wink:
SFML / OS X developer