I had a look through the call stack (I'm very inexperienced in this area though, so I may have got something wrong) And it seems it's somewhere around the destructor for my content loader
I will work on a minimal piece of code that reproduces this error, sorry for not doing one already!
My graphics drivers are up to date, and my hardware is:
nVidia GeForce 9600 GT ; 1GB onboard RAM
OS:
Windows 7 Professional x64