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Author Topic: how to build game as release mode using visual studio code  (Read 856 times)

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OUTSEET

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how to build game as release mode using visual studio code
« on: July 30, 2022, 02:32:27 pm »
so i have a game and it's running slow with debug and the console window is bad so how I can build my game in release mode using visual studio code because I have linux and I don't use visual studio :(

eXpl0it3r

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Re: how to build game as release mode using visual studio code
« Reply #1 on: August 02, 2022, 12:41:39 am »
If you're on Linux chances are that it's already being built in release mode, otherwise you'll need to remove the -g flag from the compiler statement. Not sure if VS Code offers some option to easily switch between the two.

Also make sure to install a proper GPU driver.

Since you don't really offer any other information, it's kind of hard to help you.

Personally, I recommend using CMake, that way you could even use it with VS on Windows and other CMake-compatible IDE (e.g. Qt Creator, CLion, etc.). See here a simple CMake template: https://github.com/eXpl0it3r/cmake-sfml-project
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