No
In SFML 1.6, when you write
sf::IntRect rect(0, 0, 10, 10);
It's not clear if the pixel at coordinates (10, 10) is included or not in the rectangle. You may think that it is, but in fact it is not. And it was kind of weird because (0, 0)
is included.
This is natural for people used to the STL containers where begin() is the first element and end() is one past the last element, but this remains confusing for most people.
In SFML 2 it is clearer because you know that if width == 10, the last pixel contained in the rectangle will be at coordinate 9 (if left is 0).