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Author Topic: My first SFML game  (Read 2572 times)

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amogusugoma69

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My first SFML game
« on: July 09, 2023, 12:30:44 pm »
Hey guys!

I just published my first game made with SFML: NPC Simulator 2023. it’s a submission for the GMTK Gamejam where the theme is ‘Roles reversed’.
I learned a lot from this project, this was my first time ever doing animation and audio stuff in SFML. The gameplay might be a little lacking, but I still think it turned out pretty well.

Please check it out if you are interested! :)
https://methaddict.itch.io/npc-simulator-2023

eXpl0it3r

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Re: My first SFML game
« Reply #1 on: July 09, 2023, 08:22:56 pm »
Ah nice, I was playing around a bit, but started way too late for the GMTK Game Jam. ;D

I guess every NPC feels quite useless :D
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Hapax

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Re: My first SFML game
« Reply #2 on: July 10, 2023, 04:17:16 pm »
An interesting take on how NPCs lives are behind-the-scenes!

I noticed the "controlled NPC" can pop its head out of the top of the map...  ;D

I noticed you have all the SFML DLLs. Did you use them all? If so, how are you using Network here?
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
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amogusugoma69

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Re: My first SFML game
« Reply #3 on: July 10, 2023, 04:41:00 pm »
Thanks for playing, I really appreciate it!

Quote
I noticed the "controlled NPC" can pop its head out of the top of the map...  ;D
Yeah that was intentional :D. I thought that it would make sense because of the ‘perspective’ the sprites are drawn with lol.

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I noticed you have all the SFML DLLs. Did you use them all? If so, how are you using Network here?
I didn’t use the network DLL, i think i just forgot to remove it ;D