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Author Topic: Particle System with Textures  (Read 1180 times)

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dshenoy

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Particle System with Textures
« on: October 03, 2023, 04:05:26 am »
Dear Community,

I can see from this example https://www.sfml-dev.org/tutorials/2.6/graphics-vertex-array.php that you can create an array of vertices that will take advantage of the GPU or essentially process the items efficiently.  Is there a way to enter in an array of textures?  (i.e. images)

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eXpl0it3r

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Re: Particle System with Textures
« Reply #1 on: October 03, 2023, 09:08:53 pm »
No, there isn't.
It's instead recommended to use a texture atlas, meaning you combine all the wanted texture into one large texture
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