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Author Topic: Norton problem  (Read 228 times)

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paul2024

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Norton problem
« on: December 28, 2023, 10:36:51 am »
I have developed a game for Windows using SFML, but when I run it I get a warning from Norton.
Please see attached images for details.
Any idea how I can get around this?

eXpl0it3r

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Re: Norton problem
« Reply #1 on: December 29, 2023, 05:59:10 pm »
It's a false positive that just detects the global keyboard hook that SFML uses when you use sf::Keyboard::isKeyPressed(). You can report it to Norton and hope they mark it as false positive. Alternatively, you might consider just using events instead of sf::Keyboard::isKeyPressed() to handle input.
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paul2024

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Re: Norton problem
« Reply #2 on: December 30, 2023, 10:06:50 am »
Thanks for that. I'll look into adjusting my code as you suggested.