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Author Topic: Failed to activate OpenGL context: An internal OpenGL call failed in Textur  (Read 2864 times)

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hdsiria

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when i close my game. the background cmd window show :

Failed to activate OpenGL context:

An internal OpenGL call failed in Texture.cpp<104>
Expression:
 glDeleteTexture(1,&texture)
Error description:
 GL_INVALID_OPERATION
 The specified operation is not allowed in the current stats.

 

eXpl0it3r

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Are you using any SFML resources (like a texture or window) at a global scope?
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hdsiria

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I finally found out that there was a class instance using tgui that was not deleted  :(

 

anything