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Mouse motion trouble #2
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Topic: Mouse motion trouble #2 (Read 2111 times)
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johnnywz00
Newbie
Posts: 18
Mouse motion trouble #2
«
on:
June 26, 2024, 10:14:15 pm »
Has anyone used calls to Mouse::setPosition, and found that they must go into system settings and give fresh permission to their game/application after every single recompile? Does anyone know of a workaround for this?
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Hapax
Hero Member
Posts: 3379
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Re: Mouse motion trouble #2
«
Reply #1 on:
June 26, 2024, 10:52:44 pm »
Is this a continuation of this thread?:
https://en.sfml-dev.org/forums/index.php?topic=29559.msg181897#msg181897
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Selba Ward
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johnnywz00
Newbie
Posts: 18
Re: Mouse motion trouble #2
«
Reply #2 on:
June 27, 2024, 12:11:10 am »
It is, but I wasn't sure if anyone saw my ultimate question since the problem of the original post was resolved...
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eXpl0it3r
SFML Team
Hero Member
Posts: 11032
Re: Mouse motion trouble #2
«
Reply #3 on:
June 27, 2024, 07:54:44 am »
You'd have to sign your application to retain the privacy settings between different builds of the application.
Maybe if you dig deep enough, there's also a way to disable things.
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johnnywz00
Newbie
Posts: 18
Re: Mouse motion trouble #2
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Reply #4 on:
June 27, 2024, 07:24:14 pm »
I don't know much about signing, just looked some stuff up... does that require paying some kind of annual fee and getting certification?
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