OK, thanks for the feedback.
C++17 is set, or so I thought, I'll have to figure out why it's not working.
{
"configurations": [
{
"name": "Win32",
"includePath": [
"${workspaceFolder}/**",
"C:/SFML/include",
"C:\\SFML\\include\\SFML\\Window",
"C:\\SFML\\include\\SFML\\Graphics"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE"
],
"windowsSdkVersion": "10.0.22621.0",
"compilerPath": "cl.exe",
"cStandard": "c17",
"cppStandard": "c++17",
"intelliSenseMode": "windows-msvc-x64"
}
],
"version": 4
}