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Flood fill
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Topic: Flood fill (Read 3709 times)
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Recruit0
Jr. Member
Posts: 66
Flood fill
«
on:
August 23, 2010, 02:15:40 am »
Topic:
http://www.sfml-dev.org/forum/viewtopic.php?t=3037
Is support for this planned for SFML 2?
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Laurent
Administrator
Hero Member
Posts: 32498
Flood fill
«
Reply #1 on:
August 23, 2010, 02:21:54 pm »
No
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Laurent Gomila - SFML developer
Recruit0
Jr. Member
Posts: 66
Flood fill
«
Reply #2 on:
August 23, 2010, 03:10:58 pm »
Care to expand on that? Why not? We're provided functions to draw basic shapes yet not for flood filling?
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Spidyy
Sr. Member
Posts: 493
Flood fill
«
Reply #3 on:
August 23, 2010, 03:20:50 pm »
Because basic shapes are usefull for everyone, but flood filling will enjoy only a bunch of users like you.
Also, flood filling isn't that hard to implement yourself. You got the tools to do it. (render image, shaders or simple image traitment)
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DevBlog Excellence
Laurent
Administrator
Hero Member
Posts: 32498
Flood fill
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Reply #4 on:
August 23, 2010, 06:44:13 pm »
Flood filling and shapes are two totally different things. A shape is a geometric primitive that can be drawn, while flood filling is an off-screen image algorithm.
SFML doesn't provide any image algorithm, instead it provides low-level access to the pixels so that you can implement them easily.
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Laurent Gomila - SFML developer
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Flood fill