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Author Topic: Crashing at the release  (Read 1918 times)

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darekg11

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Crashing at the release
« on: October 15, 2010, 08:44:20 pm »
EDIT: Fixed forgot to add font file to directory ...

Another question: Why SFML takes so much resources? For example when I move mouse over Sprite and then it shows Red rectangle around it, memory taken by SFML is growing up to fastly but when I don't move mouse over string it doesn't take any extra memory?

Should it act like that?