I am using Visual C++, I have checked the current directory in the configuration options and I can confirm the correct location is given.
I also changed the method in which I include the libraries, and used the .dll method described in the website instructions.
Now, when I run the program I get some really strange artefacts in the console window and a random beeping noise.
I have debugged the program and I can see that the error occurs when I call the SFML function LoadTexture().
Does anyone have any ideas about this?
Again, any help is greatly appreciated.