I'm making my first game using SFML but I've been getting some bugs with sprites. The images get an ugly edge at the sides when smoothing is enabled. Here's a picture which demonstrates the problem.
![](http://anyhub.net/file/1gyk-tiling_ore_desktop.png)
As you can see, the ball on the left has an ugly white edge at the top and at the side. The one on the right is the desirable result.
I know that setting smooth to false fixes it, but I still want to have smooth graphics. How do I fix this? (using SFML 1.6)